pydance is a dancing game written in Python, formerly named pyDDR. The
idea is simple. There’s a floor mat with arrows, and the game scrolls
arrows up the screen to the beat while playing a song. When the arrows
reach the top of the screen (not sooner and not later), the player
hits the corresponding arrow on the pad, and given that it’s hit on
time with the beat, points are scored. Based on how well the dance is
put together, s/he is graded at the end of the song. Both keyboard and
mat play are supported.
Changes: 5 panel (Pump It Up style), 9 panel, and
parapara modes were added. All modes now support
single player, versus, couple, and double games.
A KSF file parser was added, and a new game type
selector makes it possible to select (for
example) 6 panel double endless mode. A new set
of arrow graphics was contributed. A "tug of
war" lifebar type is now available. ‘wide’,
‘big’, ‘quick’, and ‘skippy’ modifiers were
added, and steps are auto-generated for a mode
if they are not available. Many bugs were fixed,
notably several crashes in the middle of the
game and in the file parsers.

Release Tags: Major feature enhancements
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